GME
GameStop Corp. · NYSE · Consumer Cyclical · USD · 10-K for 2025, filed 2026-03-24
Figures on this page computed 2026-11-08 12:40 UTC
Last close
25.14USD
Market data, 2026-11-04
Except where said otherwise: 10-K for 2025, filed 2026-03-24
27.0xP/E
Price / Earnings per Share (diluted)
- Source
- computed
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
- computed
- 10-K for 2025, filed 2026-03-24
n/aROIC
We do not hold this figure for this company, so there is nothing to place.
NOPAT / Invested Capital x 100, where NOPAT = Operating Income x (1 - Tax Rate) and Invested Capital = Equity + Total Debt - Cash
- Source
- computed
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
- 10-K for 2025, filed 2026-03-24
- 10-K for 2025, filed 2026-03-24
- 10-K for 2025, filed 2026-03-24
- 10-Q for 2025, filed 2026-09-09
- 10-K for 2025, filed 2026-03-24
- 10-Q for 2025, filed 2026-09-09
11.5%Net margin
Net Income / Revenue x 100
- Source
- computed
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
- 10-K for 2025, filed 2026-03-24
- 10-K for 2025, filed 2026-03-24
16.4%FCF margin
Free Cash Flow / Revenue x 100
- Source
- computed
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
- 10-K for 2025, filed 2026-03-24
- 10-K for 2025, filed 2026-03-24
0.80Debt/equity
Total Debt / Shareholders' Equity
- Source
- computed
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
- 10-K for 2025, filed 2026-03-24
- 10-Q for 2025, filed 2026-09-09
n/aDividend yield
We do not hold this figure for this company, so there is nothing to place.
- Source
- computed
- Taken on
- 2026-11-07
- Reported in
- USD
- computed
Price is the furthest below its sector's middle: 0.27 against 0.58 on the market's range.
- Growth-6.5%51 of 100, above its sector
- Returns on capital7.7%66 of 100, above its sector
- Margins33.0%64 of 100, above its sector
- Price27.0x27 of 100, below its sector
- Safety0.8067 of 100, above its sector
- What it pays outn/anot placed
- What it pays out: n/aWe do not hold this figure for this company, so there is nothing to place.
What it sells, to whom
lens 8 of 9What it sells
4Where it sells it
4Each band is a share of itself. A segment and a place are two cuts of the same revenue, so they are never added together.
4 segments, 4 places and 0 named customers, each as the filer published it.
4 segments, 4 places and 0 named customers, each as the filer published it.
Every figure in this lens
Except where said otherwise: 10-K for 2026, filed 2026-03-24
United States Segment2,667,600,000
- Source
- filed
- Statement
- segments
- Fiscal year
- 2026
- Accession
- 0001326380-26-000013
- Reported in
- USD
Australia Segment494,700,000
- Source
- filed
- Statement
- segments
- Fiscal year
- 2026
- Accession
- 0001326380-26-000013
- Reported in
- USD
Europe Segment429,400,000
- Source
- filed
- Statement
- segments
- Fiscal year
- 2026
- Accession
- 0001326380-26-000013
- Reported in
- USD
Canada Segment38,200,000
- Source
- filed
- Statement
- segments
- Fiscal year
- 2026
- Accession
- 0001326380-26-000013
- Reported in
- USD
Video Game Brands - United States2,667,600,00010-K for 2025, filed 2026-03-24
- Source
- filed
- Statement
- revenue_mix
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
Video Game Brands - Australia494,700,00010-K for 2025, filed 2026-03-24
- Source
- filed
- Statement
- revenue_mix
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
Video Game Brands - Europe429,400,00010-K for 2025, filed 2026-03-24
- Source
- filed
- Statement
- revenue_mix
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD
Video Game Brands - Canada38,200,00010-K for 2025, filed 2026-03-24
- Source
- filed
- Statement
- revenue_mix
- Fiscal year
- 2025
- Accession
- 0001326380-26-000013
- Reported in
- USD